DirectInput
目次
Vortice.DirectInput
var jState = joystick.Value.GetCurrentJoystickState();
GetDeviceData(sizeOfObjectData, IntPtr.Zero, ref size, 1);
GetDeviceData(sizeOfObjectData, IntPtr.Zero, ref size, 0);
JoystickUpdate[] bufferedData_ = joystick.Value.GetBufferedJoystickData();
GetCurrentState(ref value);
GetDeviceState(size, (IntPtr)pTemp);
Microsoft
DirectInputの使用(プログラミングガイド)